| Randall (AMA_Pop455) | Justin (AMA_Kip66) | Heiko (CBro_ForzaDolor) |
| Scott (MMP_Xracer) | Tim (ARL_Anakin) | Bruce (AMA_Baatk) |
| Troy (AMA_King) | Jason (TNT_Guru250) | Irv (NJK_BlackRose) |
| Tom (ARL__Magoo__) | Pete (GDI__Bulldog) | Bryan (RST__Metz) |
| Todd (NJK__Tikka) |
When I created Slaughter Trail I originally made it a large Nat. I didn't like the way it was turning out so I trimmed it down and released the track that was called Slaughter Trail. One part that I took away from it had a nice mogul section and nice downhill jump. I liked them so much that I built a complete track starting with those two sections. That track became Slaughter Trail - South.
After testing Slaughter Trail - South, TNT_Gravy (BudderdBean) suggested that I put Slaughter Trail and Slaughter Trail - South together. I did that and I did it using a different technique then I was using before. This is the track and it's called Slaughter Trails. Because this is a large national and the bike floats a little the moguls are much easier to clean.
The original Slaughter trail is in the Northwest corner. The original Slaughter Trail - South is in the Southeast corner. There are two new quadrants and both Slaughter Trail and Slaughter Trail - South have been modified to blend in with those two new quadrants. The new quadrants are faster sections with some big jumps but not WFO (at least I hope there not). There is also some room for 500's to open up a little.
There are several gap jumps that if you don't make you will not be able to get out without crashing. If you are going to fall in one you might as well lay it down and get the crash over with. You should start right at the edge of the landing area.
This track still shows some of the artifacts that I didn't like in my first attempt at making it. You will notice that on a few jumps, especially those that are at a 45 degree angle to the grid have some jagged edges. The only way that I could remove them was to blur the heck out of them and destroy the character of the jump. I chose to leave the jumps as I want them and to live the slight jagged edges.
I hope you enjoy it.
AMA_Baatk
| Track Title: | Slaughter Trails |
| Designed by: | AMA_Baatk |
| E-mail Address: | bruceatk@mediaone.net |
| National Release #: | 13th National |
| Plugin: | Not Applicable |
| Website: | http://www.softail.com http://people.ne.mediaone.net/bruceatk/fantasycross.html |
| Difficulty of nat\plugin: | All levels. Go as fast as you can and jump as far as you dare. |
| Graphics: | Textures: Bruce (AMA_Baatk) Sky Cube: Bruce (AMA_Baatk) |
| Track Piece's: | Created by Bruce (AMA_Baatk) |
| Special Assistance (Twisted D.I.R.T.): |
Randall (AMA_Pop455) Justin (AMA_Kip66) Tim (ARL_Anakin) Scott (Mmp_Xracer) Heiko (CBro_ForzaDolor) Troy (AMA_King) Jason (TNT_Guru250) Irv (NJK_BlackRose) Tom (ARL__Magoo__) Pete (GDI_Bulldog) Bryan (RST_Metz) Todd (NJK_Tikka) |
| Special Testers: |
Team AMA Butterbean Butterdbean X_MasterK2 Airborne500 |
| Paint Program: | Photo Shop Paint Shop Pro |
| Program(s) Used: | Rainbows Tools ThroughPuts MCMSplineEditor 3D Studio Photo Shop Paint Shop Pro SkyWalker by AMA_Baatk Misc. Perl Scripts by AMA_Baatk |
| Construction Time: | 30+hours |
My wife Fay for putting up with me and the time I spend on MCM.
Copy all you want, give to who ever wants it, just send this readme along with it! Just don't sell it for profit, because this is original work by Twisted D.I.R.T. Yes it's ok to make CD's and distribute for a small fee as a service to the MCM community.
Enjoy
Twisted D.I.R.T.